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simulating acceleration in graphics

 

Definitions from the Web

Simulating Acceleration in Graphics

Definition: Simulating acceleration in graphics refers to the process of creating the illusion of motion or speed in visual representations using computer-generated graphics.

Examples:

As a verb:

  • The video game programmers used advanced techniques to simulate acceleration in the racing game, making it feel like players were really going fast.
  • He carefully studied the physics of motion in order to accurately simulate acceleration for his animated film.

As a noun:

  • The simulator provided a realistic experience, including simulating acceleration and deceleration, for fighter pilots during training sessions.
  • The video game's graphics engine allowed for stunning visuals, including realistic simulating acceleration.

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